![]() At this point the mouse will be so traumatized (in a good way) that it will bother you no further. (ok, so it's a couple photocells and such, but it should work).Ĥ - When the mouse ventures into the den of evil we slam the gate shut, hoist the trembling mouse to the heavens while calling upon the gods to bring out the moon and some lightning. The mouse doesn't stand a chance.ģ - Hook up crazy sensors and motors into this digital brain to track the mouse's every movement. Yes that's right, we're talking a jaw dropping 20MHz of raw computational power, 32K of program space and so much more. That's why this castle is loaded with an Arduino Uno. We need to throw everything we've got at this mouse. A loaded spring just doesn't cut it anymore, we're in the 21st century. We turn the house into a castle for good measure.Ģ - Out with the old, in with the new. I don't understand it, that's just the way it is. The louder you scream "DON'T GO IN!" at your TV, the more they want to go in. ![]() If movies have taught us anything, it's that a spooky house is simply irresistible to people. And maybe even have a little fun doing it.ġ - We set up a real spooky-looking castle. Luckily, with the help of a Makerbot Replicator 2 (its enormous 410 cubic inch build volume and 100 micron resolution, "100 microns!") we can tackle this problem. Mice are getting smarter every day and if we're not careful we'll end up with Planet of the Mice. There are a lot of things this world needs at the moment.
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